The Sims series has been dominating the simulation genre ever since its inception with 1989's SimCity. Fans of the series have spent hours creating families in The Sims series, building cities in SimCity, and have enjoyed many of the spin-off titles like The Sims Medieval. The majority of those series have fallen off in recent years, except for The Sims, and EA has left many of the spin-off franchises behind. However, one of those spin-offs, MySims, deserves to make a comeback.
MySims was a spin-off of The Sims and was made for the Wii and DS. It tasked players with rebuilding a town, designing the buildings, and bonding with the citizens. The titles were not as advanced as The Sims series, but the first entry in the game quickly became one of the best-selling DS games. The series spawned five sequels but has not received a title since 2010, and that needs to be rectified.
How The Sims Console Versions Have Compared to PC Releases
The first title in the MySims series launched in 2007, and the game put players in control of their own custom Mii-like Sim character and tasked them with repairing the town. Players had to collect essences that could then be used to build the interior and exterior of buildings. The better the town looked the more Sims would want to move in, and the game felt like a watered down version of Animal Crossing.
In 2008, the first of many sequels was released titled MySims Kingdom. Kingdom brought players away from a singular town and had them embark on a journey repairing a kingdom. They started in a run-down kingdom and were tasked with rebuilding and remodeling the homes of the islanders. Once players increased the happiness of an island, the next island would be unlocked and players would do it all
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