Perhaps the strongest compliment one can give Kirby and the Forgotten Land is that it fits seamlessly with the rest of the franchise despite being Kirby's first 3D platformer. Other icons of the 2D platformer era like Sonic the Hedgehog are infamous for their rough transitions into 3D, but HAL Laboratory's late entry means it was able to build established practices into Kirby's tried-and-true formula. Luckily, HAL has suggested Kirby and the Forgotten Land is just the beginning of a more innovative phase.
As much as Kirby and the Forgotten Land has stuck a chord with fans and critics, it does have issues that future titles can address. One major change worth considering relates to the game's Missions; tasks or challenges the player can complete in every level to free more Waddle Dees from the Beast Pack. Though Forgotten Land isn't a difficult game to finish without tackling every Mission, completionists could benefit from better systems to retry levels so that repetitive tasks are less an ordeal.
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Rescuing Waddle Dees will lead to Waddle Dee Town expanding, offering Kirby access to various shops and activities. He also needs to rescue a certain amount before the end of a World to unlock its boss. Every platforming stage offers three Waddle Dee for getting to the end, but there are also optional Missions. The most recurring example is finding hidden Waddle Dee cages (usually gated behind puzzles), but the rest are a grab-bag meant to encourage exploration. The idea is smart, as Forgotten Land's harder difficulty setting mostly affects Kirby's health, making it easy enough for players to dash through a level if they want.
However, some Missions are harder to
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