RPGs are popular for their choice-based gameplay, and often like to bring up ethically difficult questions to their players. Video games that are famous for doing this well include Telltale's Walking Dead, Life is Strange, and The Witcher 3. Ethically difficult questions can be quite hard to make for players when handled properly, though a lot of games get them wrong. Unfortunately for Dragon Age, it is a series that leaned on a moral question that fans have deemed basically one-sided since the beginning.
The ethical question is the one between mages and templars. It is quite rare to find a Dragon Age player that is pro-templar and anti-mage, even though the series constantly tries to put the two sides at odds and make an argument that either one could be right. There are many reasons fans have firmly rooted themselves in the mage side. In fact, some fans go as far as calling the mage and templar war a «misnomer,» an ethical question that tried to be complex but ultimately failed in that mission.
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While Dragon Age 2 and onwards calls the mages rebelling against templars a «war,» a lot of fans instead have made comparisons to genocide. The templars are ultimately a trained police force, while mages are born as they are. The word «genocide» has even been mentioned in Dragon Age: Origins in discussions about mages and templars, where fans first learned most of the lore. For example, if the player decides to support the Right of Annulment in the Circle Tower, Zevran speaks up and says «Committing genocide just because something might happen is more than the mark of a weak mind. It's insanity.» In Dragon Age: Awakening, the word is used again by Wynne. If the Warden asks
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