After a long-running controversy involving Destiny 2's Exotic Divinity, Bungie recently announced a nerf for the weapon in their recent blog post. The TWAB (This Week at Bungie) on October 6 features some interesting weapon changes for everyone to look forward to, alongside clarifications on FAQs.
Given the history of reactions to Saltagreppo's suggestions on the Divinity changes, it will be interesting to see how everyone reacts to the official announcement confirming the Divinity nerf.
The changes mentioned in the recent TWAB explain Full-Auto perks and how Bungie will make them viable after the accessibility feature goes live. The company also uploaded a list of weapons and archetypes that will be altered in the upcoming patches.
However, one change that has already caught the eye of the majority of the community is the Exotic Trace Rifle Divinity. Under the Full-Auto section about Exotic perk changes, Bungie stated the following regarding the Divinity Trace Rifle:
Going on to talk about "the most important issue," the developers said:
Bungie addressed the nerf by saying:
A 15% nerf to precision damage on bosses is still very significant, especially in Destiny 2 Master Raids and Grandmaster Nightfall. Bungie feels the current weakening uptime of the Trace Rifle has taken away other options from players, such as Tractor Cannon and Tether.
While Divinity will still be the go-to for most players in long-range boss fights such as Oryx, Warpriest, or Sanctified Mind, gamers might want to switch to a Tractor Cannon meta against the likes of Champions, Gahlrans, and Caiatl. The Void Shotgun still weakens the target, buffing up all the outgoing damage by 30%.
This week's TWAB is a bit lengthier than the studio's most recent ones and
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