Bungie recently took away Eager Edge skating in Destiny 2, ultimately guaranteeing no way of skipping most encounters. Skating has been done multiple times in the title to circumvent encounters and reload checkpoints. Players have been using this method for more than three years now, with last year's Eager Edge perk ensuring players used it even more.
The removal of the method was addressed by Bungie staff, and the entire community has been pretty vocal about the change. The majority of the playerbase isn't very happy with the patch, claiming the developers have been taking the fun out of the game, while others couldn't care less.
To go over the changes once, Bungie stated the following about its most recent Destiny 2 hotfix 6.2.0.7:
The above statement is valid for players who used to skate by triggering the Eager Edge perk multiple times. However, as tested by many within the community, the entire nerf is worse than what was initially stated. It affects not only the number of activations of the perk while in the air but also the speed at which a player is moving.
For example, if a Guardian activates skating with their subclass, Destiny 2 will not trigger the Eager Edge perk because the player is going too fast. Similar results are obtained while falling from great heights or being pushed by an enemy in PvE or PvP.
"Gain increased Sword lunge distance immediately after switching to this weapon" is the perk Eager Edge provides players. The increase in lunge mentioned here is 100%, giving players enough ground to cover after equipping the weapon. Only two weapons can roll this, which includes Half Truths and The Other Half from Destiny 2 Dares of Eternity.
Bungie's community manager dmg04 posted an official statement following
Read more on sportskeeda.com