Blizzard is showing off some of Diablo Immortal’s zones and dungeons before lunch to drum up the excitement. Some may appear familiar from previous blogs or the closed beta, though the most recent one is entirely new. Now that we know that Diablo Immortal is coming to PC, it’s worth checking out what’s on the way.
The latest zone to be revealed is the Realm of Damnation. Blizzard describes it as the “personal hell” of a demon lord called Skarn, who likes to repeatedly “play judge, jury, and executioner”. Little is known about him. After the defeat of the Prime Evils in Diablo II, war erupted in hell though it’s left as a mystery whether Skarn grabbed land by raising an army or merely taking advantage of the chaos.
“What is clear about Skarn is his abiding interest in humanity,” narrative designer Ryan Quinn says. “In just a few years, he has gathered a massive cult of followers who tempt and deceive to swell their ranks among the Western Kingdoms. The power of creation is nearly at their disposal.”
You’ll come across the Realm of Damnation after exploring frozen wastes, festering swamps, and “cemeteries choked with the risen dead”. More specifically, it’s after the Frozen Tundra quest, previously previewed.
“At the end of the Frozen Tundra story quest, you’ll follow Skarn into his lair and uncover what he’s been planning for humanity and the Worldstone—but you won’t immediately come face to face with the Lord of Damnation or all of his forces,” Quinn teases.
Before battling the big bad, you’ll need to make your way through the Forest of Misery, which is filled with demons who have their bodies infused with the realm as punishment for failing Skarn.
Not everyone is out to get you, though. The Last Vestige lies beyond the
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