Diablo Immortal players are raising concerns about the seemingly-low user counts across all regions, as clans struggle to find enough users for both PvP and PvE modes, and players demand Blizzarrd merge the RPG’s servers.
Released in June, the mobile and PC MMORPG Diablo Immortal received lukewarm appraisal and more than a few side-eyed looks at its microtransactions. , with some players even then concerned about Blizzard’s potential overconfidence in player numbers.
Shortly after Diablo Immortal’s release, a Reddit user posed the question of whether Blizzard may have overestimated the number of players they’d be welcoming to their many servers, asking “it is just me, or have Blizzard over-expected [sic] their own game?”, before also suggesting the possibility of “server merges soon?”
Usually, having options when choosing your server is a good thing – less crowding and no need for server queues when logging on. This goes the other way, too. When a game as social as Diablo Immortal doesn’t have enough players to maintain a healthy, social, environment, then things like clans and in-game events can seem a little pointless.
More recently, however, players have been sharing examples of low player counts on their servers, with some illustrating how even the top ten shadow clans are unable to find a sufficient number of users. With this, players are asking Blizzard to consider merging servers, condensing the play population, and, in theory, creating a more social experience for everyone involved. “Server merger soon?” suggests one Diablo Immortal player. “Can’t even fill the top ten shadows clans.”
For Diablo Immortal to work as intended there needs to be a health player count across all of its servers; the marketplace is a
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