A Diablo Immortal bug is perplexing players of the RPG game once again. This time, the symptom is randomly reduced EXP values obtained from enemies while farming. Some of the free-to-play game’s most dedicated grinding fans have been attempting to ascertain what is causing the issue, which is causing farming to become less effective thanks to random inconsistencies in earned experience values.
Reddit user staplepies posted their research on the topic to the game’s subreddit. Staplepies, who says they are one of the game’s top farming experts on the American servers and were among the first players to hit paragon level 150, dug into the mysterious experience bug in detail after spending a while researching the phenomenon.
The examples given are for the Shassar Oasis zone, but Staplepies comments that the bug “happens everywhere I’ve tested to some degree.” Due to their high paragon level (generally 13 to 14 levels above the server paragon level), their earned experience is already reduced from the base amount, meaning that they are only expecting to earn 10% of the default amount – this is expected, and is Diablo Immortal’s way of keeping a server’s population levelling at roughly similar pace.
However, Staplepies began to notice anomalies in the experience values that were popping up in their log. Shassar Oasis features three distinct enemies – Dust Imps (54 XP), Drubs (48 XP), and Sand Golems (129 XP). When everything is working normally, these three numbers should be the only ones that pop up in the location while fighting non-elite mobs (Staplepies notes that the bug also affects elite mobs, but they have ignored these in their examples to keep the numbers simpler).
They then show a series of increasingly bizarre
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