Since this timeless classic was resurrected, daring heroes have diligently decimated ranks of hell-raising demons across all five acts of Diablo II: Resurrected, forever loosening the Lord of Terror’s hold on Sanctuary.
In Patch 2.4.3., which goes live on June 29, we introduce a variety of new features and improvements set to elevate multiplayer lobbies for console and PC. Accompanying these new features are quality-of-life improvements and bug fixes. Partying up with like-minded demon slayers is a cornerstone of the Diablo experience. Because of this, we‘ve been closely monitoring your feedback around multiplayer lobbies, and the changes highlighted below are a direct result of this. Sanctuary wasn’t built in a day—while we have made great strides in refining various aspects of Diablo II: Resurrected, we are dedicated to enhancing your pursuit of the Dark Wanderer even further. As always, we want to make the flames of this beloved classic burn hotter and brighter than ever before and invite your feedback to help aid us in this communal effort.
Now, make ready, hero of Sanctuary! You will need the knowledge below to topple the demons that lie in wait.
One common issue among players is that their Game List did not populate with enough games, even when they felt it should have. When you create a game in D2R, it gets hosted on one of many game sites in your region. Prior to ladder's launch, the Game List would only populate with games from just one single game site in your region—whichever you had the best connection to. This was done to preserve a high-quality gameplay experience in any game you may join through the lobby, but we found our criteria to be overly aggressive. When ladder launched, we expanded this to provide
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