Blizzard has revealed a number of improvements coming to Diablo 4’s heavily-criticised horses.
The action role-playing game’s mounts have come under fire for being too slow, getting caught on bits of the environment, and having too long a cooldown on their activation.
During a recent livestream, Blizzard said it was working on improving the collision in Diablo 4, which should in turn help prevent your horse from getting caught on an object that forces them to stop in their tracks.
Following the livestream, Diablo game director Joe Shely tweeted to confirm an additional improvement to let the mount charge break through barricades. This change should make mounts less frustrating to use, as you’ll be able to burst through barriers that pop up as you’re making your way through Sanctuary.
We're going to allow the mount charge to break through barricades. I realized I didn't state this explicitly during the #Diablo4 campfire chat today.
Then, in another tweet, Shely said “you got it” in response to a user’s request that climbing or descending a ladder resets the mount cooldown. “It makes sense for it to have one after fighting or using the dismount attack,” Twitter user @MysticalOS said, “but to dismount just to ascend a ladder, then have to stand at top of it for 10 seconds to remount is oof.”
You got it.
Diablo 4 players do not unlock the ability to use a horse until the completion of a specific campaign quest (check out IGN's guide to getting a mount in Diablo 4 or watch the video below for more). But it’s an indispensable travel method for players who are fussing over efficiently grinding through the endgame, moving from dungeon to dungeon and Helltide to Helltide in the pursuit of better loot.
During last week’s livestream,
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