Destiny 2's Season of Plunder added plenty of pirate-themed content and activities when it launched last week, but it also brought a few bugs with it that resulted in Titans and Warlocks being squishier than usual. The Resilience stat, which dictates how much of a damage reduction your Guardian can receive in PvE, appeared to be broken.
While Hunters appeared to have kept their armor, Arc 3.0 Titans and Warlocks were getting melted in more challenging activities such as Nightfall Strikes, Legendary Lost Sectors, and the King's Fall Raid. That bug appears to have been fixed, as a new patch for Destiny 2 has addressed an issue where «Striker and Stormcaller subclasses were not benefiting from resilience-based PvE damage resistance and incoming flinch reduction.»
You can also expect the duplication of Expedition treasure chests to be a thing of the past, an issue where completing the Master Ketchcrash weekly challenge didn't award gear has been resolved, and damage resistance tiers for Omnioculus and Whisper of Chains have been tweaked for PvP. Hunters who rely a little too much on that armor are about to find that it won't so good at absorbing bullets as it used to be.
Grenade launchers have also been tweaked to do the amount of damage that Bungie intended in the first place and are now reactivated inside the game again. Titan players can also celebrate because the seasonal class Exotic Point Cannon-Contact Braces can finally be equipped.
For those of you who enjoy Raids but don't appreciate having your heart rate raised to a dangerous level, Bungie has managed to fix the infamous Golgoroth shriek in the King's Fall Raid. For those of you who missed it, the bug would kick in when a fireteam was wiped out by the Ogre and
Read more on gamespot.com