Destiny 2's Season of the Haunted welcomed the return of Solstice today, which is the recurring summer event that was previously called Solstice of Heroes, this time with a twist. The whole event was reworked in a way that better fits the Triumphs and Seals that players can acquire inDestiny 2 by completing activities or objectives, and this summer, it comes with its own Seal called Flamekeeper. The goal is to create a year-round challenge by introducing another Seal that encompasses all four major events in Destiny 2: Solstice, Festival of the Lost, Dawning, and Guardian Games.
The new Solstice event launched with a sort of «event pass» in the form of the Solstice Card, which is made of multiple challenges to complete in order to obtain one of the newly introduced event-exclusive currencies and thus get better items. Upon completing all challenges throughout the three-week period that Solstice will be active, Destiny 2 players will eventually be able to complete the Flamekeeper Seal and acquire the associated Triumph for the Reveler Seal, which will become fully available at the end of Guardian Games next year. The new event card is a nice concept, but it may be a bit bare-boned in terms of substance.
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The Solstice Card is free to all players, but it can be upgraded by spending real money. If Destiny 2 players decide to do so, purchasing the upgrade provides cosmetic items upon unlocking it, and then a few more cosmetic items when turning in «tickets,» a new currency introduced with event-specific challenges. Tickets can only be redeemed through the upgraded version of the event card, and they serve no purpose otherwise, only awarding very few cosmetics that each
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