Destiny 2's Guardian Games event is soon entering its second week, and this year it came with lots of changes to make it more appealing and potentially rewarding based on how players engage with the mechanics. The more Medallions that players manage to obtain, the more they will help their class of choice by depositing them at the Podium in the Tower, and the more Guardian Games rewards they will obtain. This year's edition of Destiny 2's Guardian Games also comes with an old feature being reprised in the form of Strike Scoring.
Strike Scoring was first introduced back inDestiny's Dawning event, and it makes players earn medals — as in, more points within a given activity — based on what they do, how many enemies they kill, and how they kill them. This is used as an incentive for playing the game in a specific way and coming up with strategies that can effectively increase the total score at the end of a Strike. Essentially, the more medals players gain, the more points they score. In Destiny 2's latest Guardian Games, this doesn't directly impact the rewards at the end of the Strike, but instead the top 10 percent of scorers will all get an exclusive emblem to celebrate the event. This quickly escalated into unhealthy cheeses.
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Strike Scoring is something that the community is often vocal about when it's gone, but it is inevitably broken to the point that the whole Guardian Games event is now seemingly rigged. Strike Scoring was brought back as a feature for Guardian Games because it allowed Bungie to determine the top 10 percent of players who would be awarded the new event-exclusive emblem. This makes sense to a degree, because it is supposed
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