As Destiny 2's Season of the Haunted nears its completion, the player base has eagerly been awaiting concrete news about Bungie's plans for its next major subclass rework: Arc 3.0. The final Light ability subclass to receive its retrofit into the game's new, substantially more customizable ability system, virtually nothing was known about Arc 3.0 up until now, and many believed that nothing substantive would be revealed about the final rework until it actually launched.
Destiny 2 is leaping ahead of the curve this time around with an in-depth overview of some of the most important changes coming on August 23, some of which were expected, while others may yet prove downright unprecedented. The latest blog post reveals information about Arc 3.0's new Super abilities, Fragments, and more, as well as the general idea of what Bungie is attempting to accomplish here.
Destiny 2 Fans Are Really Happy About Le Monarque Change
Though Bungie revealed a series of Destiny 2 Season 18 weapon buffs already, the studio's new Arc 3.0 blog post successfully overshadows much of its previous communication about the game's next big content drop. According to developers, Arc 3.0 is all about going fast, and the new buff — Amplified — passively boosts the Guardians' speed, weapon handling, and agility across the board. This approach is underlined further with the Blind and Jolt debuffs, wherein the former slows down and blinds the affected enemies, while the latter chain lightning between one another, dealing damage along the way.
Arcstrider Hunters are going to retain their combat staff, but they're also getting the Gathering Storm Super, which allows them to throw their spear at an enemy to deal area-of-effect damage over a longer period of
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