Destiny 2 Master difficulty of King's Fall is live right now, with additional challenges and new gear for everyone. Players will need to be at the very top of their game, solely because of the number of mobs and elite enemies that spawn in each encounter. The minimum power requirement is 1600, which is 20 more than this season's pinnacle cap.
Typically, things aren't the same as the normal version. Each enemy hits a lot harder than they usually do, with trash mobs holding the capability to kill a player with one or two shots.
The following article will help players clear any doubts regarding the changes made to enemies in the Master difficultyof King's Fall.
The opening encounter requires players to collect relics from different corners of the arena and deposit them within a set time limit. While this is pretty straightforward on paper, a bunch of Phalanx makes life harder for everyone by pushing them off. In the Master version, these Phalanx are turned into Unstoppable once on each side.
You will also see an Overload Champion spawn in the middle after the relics are grabbed. The recommended weapons here are Unstoppable Shotguns and Overload Arc Grenades, while Bows and Machine Guns are also viable. When it comes to elemental shields, you will face a bit of all three during the encounter.
The Totems encounter requires all six Guardians to coordinate with one another and switch buffs to fill up a Hive doorway in the middle. While the normal version did spawn a total of three Unstoppable Ogres, you can expect nine Ogres in the Master difficulty.
The Ogres will spawn in three sections of the room, one in the middle, one in the left room, and the other in the right. However, you should know that these three Ogres spawn once with
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