Thunderlord is an Exotic Machine Gun in Destiny 2 that was added in the Forsaken expansion. This Arc weapon is incredibly fun to use and is great for crowd control. While not as efficient as other choices in the Heavy slot, Thunderlord can still deal significant damage to bosses. Season 18 will be introducing Arc 3.0 subclasses, and this Machine Gun could synergize well with the new Fragments and Aspects. Thunderlord is a world drop in Destiny 2, but that was not always the case.
Originally, players had to complete a series of steps before they were rewarded with the coveted Exotic. The quest was broken up into three weeks and could be acquired from Amanda Holiday in The Tower in Destiny 2. She had Guardians collect Legendary Engrams and defeat bosses in specific Lost Sectors. In the final quest, Guardians were teleported to the Cosmodrome, via a teleport pad on the EDZ, and had to defeat a Fallen boss. Thunderlord was the first Machine Gun added to Destiny 2 and marked the return of the weapon archetype.
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Exotics are a fun way to enhance gameplay and, oftentimes, have features unique to the specific weapon. Thunderlord comes with the Intrinsic Trait Reign Havoc, causing kills to generate lightning strikes at the target's location. The Exotic also has the Perk Lightning Rounds, which allows the weapon to fire faster and more accurately the longer the trigger is held down. Additionally, continuous damage causes lightning to strike targets. Thunderlord can be considered the Machine Gun version of Destiny 2's Exotic Sniper Rifle Couldstrike. Both weapons create lightning strikes and excel at crowd control. Unlike Cloudstrike, Thunderlord does not require
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