One of the Nintendo DS' earliest games (a demo was even bundled with the console at launch) was a spin-off of the Metroid Prime series: Metroid Prime Hunters. The game tasked Samus Aran with hunting down specific bounty hunters all across the galaxy and even had an online multiplayer mode to boot. Rather than being developed by Retro Studios, Nintendo Software Technology took the reins and the game was directed by Masamichi Abe, who also directed Pikmin and Mario vs. Donkey Kong: Minis March Again. And now one of its designers has expressed a desire to see Metroid Prime Hunters eventually get a remake.
Speaking to Kiwi Talkz about his time working on the game, Richard Vorodi explained that while he believes Metroid Prime Hunters is perfect the way it is, if the fans wanted to see a remake bad enough he would be all for it. Vorodi says that seeing all the hunters in full resolution and the little details that would be able to be added to each character design would be exciting to see. Claiming that the FPS genre has seen the most growth out of any genre in the industry in the 16 years since the title's debut, Vorodi says that it would simply be unbelievable to see how Metroid Prime Hunters would play today.
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Elsewhere in the interview Vorodi speaks on the development process for a Metroid game, claiming that Nintendo has a "Metroid Bible" that it gives to each development crew working on any Metroid game no matter mainline title or spin-off. Some bounty hunter names even had to be changed over the course of development on Metroid Prime Hunters as a few were found to already be registered trademarks. Vorodi also explained that the hunter Weavel was inspired by the painful
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