ThoughDeath Stranding told a concise story that wrapped up a majority of the plot threads and character arcs, discussion about a sequel has not slowed down since the game released. Kojima and the rest of his team could age Lou up, continue Sam’s story as he tries to provide for baby Lou, or focus on an entirely new cast of characters. However, regardless of the story that a new Death Stranding game tells, a space setting would be a fun direction to take.
While the post-apocalyptic version of America was stunning, and was brought to life perfectly through the use of the Decima engine, players have thoroughly explored the grassy plains and snowy mountains featured there. As such, Death Stranding 2 should lean into a new setting, and space makes more sense than one might think. For both narrative and gameplay purposes,Death Stranding 2 can and should take gamers far away from the planet earth.
A Death Stranding Prequel About Cliff and Die-Hardman Could Be Worthwhile
From a lore perspective, Death Stranding already seems to be playing with the idea of space travel. The Kojima Productions Ludens mascot is treated as an astronaut in-game, with multiple characters making mention of a dream to explore other planets. Further, though the extinction of humanity is delayed at the end of the game, the earth is still in danger of being destroyed and BTs still roam the world. Moving to the stars to create a safer home could be an interesting premise for a game.
This is in addition to the Kojima Productions Logo Movie, which shows the Ludens mascot exploring what looks to be the moon. Not only would their stylish suit of armor be a lot of fun to use in a game, but it could be a way to keep the main character breathing in outer space.
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