Players have spotted a subtle yet "really cool" detail in Dead Island 2 that puts other games to shame.
After years in development hell, Dead Island 2 finally launched last week, and while players were expecting oodles of gore-fuelled zombie slaying action, they were also pleasantly surprised by the effort that went into the game's less obvious aspects.
The below contains spoilers for Dead Island 2, so if you've yet to make the trip to Hell-A, you might want to look away.
On Twitter, streamer Lance McDonald posted footage of a cutscene from the game, which sees a gun pass between multiple characters as they nervously argue over what to do after discovering one of them has been bitten. As the user points out, the object moves between the characters in a very fluid and realistic way instead "snapping" between them.
This cutscene from Dead Island 2 does something really cool that you rarely ever see games manage to pull off. 4 character models (including the first-person player model) all hand an independent item (the gun) between each other smoothly without it "snapping" between them. pic.twitter.com/i2Zws5CA82April 22, 2023
"This is very much a 'when you do something right, people shouldn't notice you've done anything at all' moment," McDonald says. "So many games do that thing where an NPC will hand an item to another NPC and the item will just blink out of existence for a moment while it 'swaps' between models."
Other players have been equally impressed by developer Dambuster Studios' efforts. One Twitter user commented, "that was one of the most elegant uses of animation constraints I've ever seen." Another wrote, "no clipping either. This is beautiful," and a third said it was "crazy" that a game with such a troubled
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