Few sounds strike more fear into the heart of a survivor in Dead by Daylight than the signature scream and sigh of the Nurse. Widely considered the best killer in the game, the Nurse is an absolute monster in a chase as well as the game's lore, capable of teleporting through walls, pallets, and other obstacles, and even between floors to catch her prey.
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No power is better than Spencer's Last Breath when it comes to cutting off survivors and leaving them no hope of escape. The Nurse has one of the highest learning curves in Dead by Daylight and a playstyle like no other, making her difficult to master. Yet those who remain diligent in their pursuit of learning Sally Smithson's nuanced mechanics will become some of the game's most dangerous players.
With a movement speed of just 96.25 m/s, the Nurse is the only killer in Dead by Daylight with a base speed slower than survivors. To compensate for this, the Nurse possesses Spencer's Last Breath, the ability to execute Blink, teleporting through objects and covering territory extremely quickly. By default, the Nurse can Blink twice before needing to recharge, and can even chain those Blinks together in order to make last-second adjustments or cover the final few meters between her and the survivor she is chasing.
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The longer the Nurse charges her Blink, the farther she will travel, up to her maximum distance. The Nurse can Blink through walls, pallets, obstacles, and even floors and ceilings, granting her unparalleled potential in a chase. Nowhere is safe from the Nurse. After the last Blink in her chain, the Nurse experiences fatigue, causing the screen to darken and
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