The Dungeons & Dragons multiverse keeps on growing, with more classic campaign settings being added every year, and planes from Magic: The Gathering being integrated into the game, but settings like Dark Sun may find it difficult to fit into the multiverse as it exists now. The barriers between the worlds are also closing, with the Spelljammer campaign setting returning in 2022, allowing players the chance to fly between the D&D campaign worlds. D&D 5e has the chance to bring the classic Dark Sun campaign back to the game, yet it wouldn't fit into the multiverse in the same way that other settings do, as part of its appeal is tied to its isolation from the other planes.
Dark Sun is set in the desert world of Athas, which has no patron deities of its own. The familiar D&D races are here, yet not in the ways fans might recognize, being more violent due to their harsh environment. One of the most unique aspects of Athas is how arcane magic works, as spellcasters must draw the energy from what plants remain, in order to use magic. This led to two forms of spellcaster: preservers and defilers, with preservers trying to spare the life energy of others, and defilers willfully turning the last plant life into ash for their selfish desires. The few cities of Athas are ruled by incredibly powerful sorcerer-kings and sorcerer-queens, who control the people with an iron fist, while secretly performing horrific rituals to transform themselves into dragons.
Related: D&D: Why Dragonlance Characters Get Free Feats
Wizards of the Coast has revealed that the classic Dragonlance and Spelljammer campaign settings are returning in 2022 and that D&D will bring another setting back in 2023. There's a strong chance that Dark Sun will return and
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