The Forgotten Realms, a fictional planet of heroic fantasy initially created by Ed Greenwood, has become an official Dungeons & Dragons campaign world in the 1980s and has since become the primary campaign setting for 5th edition D&D modules and video game adaptations such as the Baldur's Gate series. The sourcebooks and licensed fantasy novels set in the Forgotten Realms have also introduced a numbers of influential, lore-defining characters to the Dungeons & Dragons multiverse, ranging from the eccentric world-hopping wizard Elminster to the heroic Drow Ranger Drizzt Do'Urden, who single-handedly made dark elf player characters a viable option in D&D campaigns.
As mentioned above, author/game designer Ed Greenwood came up with the Forgotten Realms fantasy setting long before adapting it to the group gameplay of Dungeons & Dragons. The name of the setting, Forgotten Realms, is derived from the idea that the fantasy planet of Abeir-Toril and the magic-filled continent of Faerûn were once connected via portals to Earth itself. The history of the Forgotten Realms is full of cataclysmic god wars, fallen empires, and magical apocalypses, resulting in a world full of ancient ruins and scattered city states between large stretches of abandoned wilderness – the perfect setting, in other words, for the classic D&D adventuring party.
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Over the decades and various editions of the world's first roleplaying game, Forgotten Realms has become the default Dungeons & Dragons fantasy campaign setting for scenarios described in D&D rulebooks and popular video game adaptations such as Bioware's Baldur's Gate and Neverwinter Nights RPGs. The popularity of this fantasy setting owes a
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