CrossfireX has been on my radar for a while. It looked like a good competitor to many FPS military games coming out. However, with no real marketing from Microsoft despite its Xbox exclusivity and with Remedy Entertainment directing the single player campaigns, it’s strange that a game of this caliber would be left to its own devices.
Now, it is a bit clearer why the marketing wasn’t up to scratch. Since launch, players have reported numerous issues, both with the game and the matchmaking itself. Regardless, this review is for the whole experience, which I enjoyed my time with. Nevertheless I felt like I had hoped for a game that transcended its bugs and foibles.
To ease any confusion before we head any further, CrossfireX’s narrative is split into two campaigns, titled Operation Catalyst and Operation Spectre. Operation Catalyst is available via Game Pass, with both campaigns available in the Ultimate Package and as separate purchases.
The Catalyst and The SpectreCrossfireX’s narrative is spread over two “operations.” Both of these Operations show two sides of a war: the Global Risk faction is hell-bent on domination to bring peace, at the cost of freedom, whereas the opposing Black List wants people to be free yet isn’t afraid to bring violence and chaos to do so.
The story over the two operations could not feel more disconnected despite taking notes from each other. We’re told Black List experimented and tortured civilians for their secret experiment Catalyst, but we’re also shown that Global Risk is just as horrible. It would be an interesting dynamic if it was shown any further, but each side’s problems are only shown in the opposing operations.
Remedy’s storytelling is also never given a chance to shine, despite
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