In the West, the first-person shooter genre is dominated by blockbusters like Call of Duty and Halo, but it's a completely different story in places like South Korea and China. The Crossfire series from Smilegate Entertainment has been massively successful internationally, becoming one of the most popular video game franchises of all time despite not having a significant presence in North America. Smilegate teamed with Remedy Entertainment to make Xbox exclusive CrossfireX in an attempt to change that, but FPS fans are much better off spending their time elsewhere.
CrossfireX consists of two distinct experiences: a single-player campaign made in association with Alan Wake developer Remedy Entertainment, and a free-to-play multiplayer mode developed by Smilegate. Despite Remedy having an impressive track record of delivering high-quality single-player stories and Smilegate's proven expertise in the free-to-play realm, neither half of the game is worth investing any time into.
The CrossfireX campaign itself is broken in two, with anyone interested in it having to purchase each campaign separately. There's Operation: Catalyst and Operation: Spectre, with the events of Operation: Catalyst leading directly into the story of Spectre, though CrossfireX players can technically play them in any order. Both campaigns are extremely short, with players able to get through them in a couple of hours at most, but it will be a mostly painful experience from start to finish.
The Operation: Catalyst campaign in CrossfireX is especially bad. It checks off the list of everything that one would expect from a typical Call of Duty campaign, almost coming across as a parody. Players are funneled through hallways of dumb enemies that stand and wait
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