FromSoftware released Demon’s Souls in 2009, and the game quickly became a critical and commercial success outside of Japan, resulting in Dark Souls two years later. A new genre was born, with studios inspired to develop their own take on the winning Souls-like formula, and gamers have since enjoyed an influx of titles like Salt and Sanctuary, Star Wars Jedi: Fallen Order, and Nioh. But few games have incited as much anticipation as FromSoftware’s latest, Elden Ring, whose worldbuilding was overseen by A Song of Ice and Fire author George R. R. Martin. And as the title’s 2022 launch day approached, eager fans jokingly worried that they might die before Elden Ring released.
The game takes place in a realm called the Lands Between, after the titular Elden Ring has been destroyed and its pieces scattered. When the Ring broke, so did the world. Though many have tried, none have proven powerful enough to rebuild the land, and so a stalemate exists between the warring inhabitants. The player is Tarnished, a person who lost the grace of the Erdtree and was banished from the Lands Between. After the Shattering, however, the Tarnished have been called upon to return and seek out the shards of the Elden Ring. One of them will be the champion who reunites the world and becomes the Elden Lord.
As expected from a game with a story penned by George R. R. Martin, the lore of Elden Ring is deep and compelling, fed to players through cryptic item descriptions and tantalizing hints uncovered in dialogue. Like with previous Souls games, the often tragic stories build a multi-layered world whose mysteries will drive many to continue playing even when the eviscerating difficulty makes them want to quit. Yes, Elden Ring’s combat is nearly as
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