The remake of Crisis Core: Final Fantasy VII that was announced last month won't just see the game's visuals upgraded, but also its gameplay. One aspect of the Final Fantasy VII prequel that will remain intact though is its unique Digital Mind Wave combat system, which was one of the more well-regarded parts of the PSP game when it first released.
Functioning as a slot machine-like gameplay mechanic, the DMW would automatically spin once Zack Fair had earned enough Soldier Points by defeating enemies. If luck was on your side, you'd line up the same three images and unleash the appropriate Limit Break attack on enemies. Other bonuses included Zack being healed, his Materia being powered up, and his stats increasing tremendously if the reels all showed a lucky seven image.
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Now Playing: CRISIS CORE –FINAL FANTASY VII– REUNION Announcement Trailer
The Final Fantasy VII account had tweeted this week that Crisis Core: Final Fantasy VII Reunion will feature a new menu-based battle system, leading some fans to believe that the DMW system had been done away with. In a follow-up tweet, the Final Fantasy VII account clarified that DMW is still in the game, and appears to be unchanged.
DMW stands for “Digital Mind Wave” and features slot reels which turn automatically during battle. Lining up the same numbers or images gives Zack various status boosts or allows him to unleash potent Limit Break attacks. pic.twitter.com/g4SpImM9sA
Other changes coming to the game include improved camera and character movements, an
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