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Cocos Technology said it has raised $50 million to fuel the growth of its open source Cocos Creator game engine.
Cocos has been around for a long time as a foundation for making 2D games for mobile devices and other platforms. Last year, it also added its first all-in-one 3D engine and editor with a new version of the Cocos game engine, which traces its roots back a decade to Cocos2d-x.
Cocos has been used by more than 1.4 million developers to date, and over 100,000 games in the app stores use it. And more than 1.6 billion people play games that use the engine.
The investors include CCB Trust, GGV Capital, Agora, and others. With this round of funding, Cocos will continue to improve the core technology of the engine with the help of capital and promote the further integration of the engine within various industries such as games, automobiles, education, XR, home design, architectural engineering design, and other future endeavors.
Cocos said it is committed to providing developers with more convenient creation tools, reliable technical solutions, and diversified products and services for cross-industry customers.
Founded in 2010, Beijing-based Cocos has created a global digital interactive content development platform. The Cocos engine is a popular open-source engine in the world. Cocos has cultivated the underlying technology for many years, providing the most professional products and services.
The company bills Cocos Creator is an efficient and easy-to-use cross-platform interactive digital content development engine built by Cocos. It is not only a powerful game development tool but also an open-source
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