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Pixelynx has invested in and partnered with interactive cloud platform Oorbit to create a cloud-based streaming metaverse for music and entertainment fans.
The two companies have partnered to create high-quality, streaming metaverse experiences using a browser. Oorbit provides the cloud streaming technology, and its usual business is to enable players to experience high-quality games, events, interactive media, marketplaces, and more from best-in-class content partners through browsers. Oorbit hosts more than 500 games now.
The partnership will aim to create new interactive experiences that can be accessed across connected devices. And in this new world, companies like Oorbit will be providing metaverse services, not web services.
Oorbit is a new type of cloud-based interactive platform with interoperable high-quality games and virtual worlds, said Ash Koosha, CEO and Oorbit cofounder, in an interview with GamesBeat.
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“What we do is focused on changing and transforming the current sort of models on the web into something that people broadly call the metaverse,” said Ash Koosha, in an interview. “I think there is there’s space for a new web. And the technology we built is suited for this now.”
Until now, the company has used its cloud streaming technology to deliver entertainment such as games on the web.
“And it seems like it’s time to run
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