The latest Star Wars trilogy generated a lot of conversation. Even though familiar faces were present and the legacy of the Skywalker family continued, the movies were incredibly divisive. Narrative choices felt conflicting, and the characters introduced seemed to not be given the opportunity to live up to their fullest potential. While these aspects of the Star Wars sequel trilogy were disappointing, they did left the door open for more.
As beloved as Star Wars is, the franchise’s mainline movies haven’t always been efficient at conveying characters’ histories, something other media has filled in. This is true with how the prequel trilogy bled into The Clone Wars TV show, and with the incredible history of Darth Vader that has been told through comics. While stories like these might not be the most direct way for Star Wars to build its canon, they do provide ways to add depth to characters; something that Star Wars video games have also done well.
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Creating depth outside of Star Wars movies can be great, and shows like The Mandalorian and The Book of Boba Fett have continued to do this. Even though TV shows that focus around characters like Rey, Finn, Poe, and Rose might not be on the horizon, their stories could still be better developed through video games. The way The Rise of Skywalker ended left a lot on the table, and while some additional information has been provided since the film released, there’s still their futures to explore and narrative threads to pull.
Finn’s story as a Stormtrooper who defected might be the most notable, and felt like it had incredible potential in The Force Awakens. Audiences got to see him wield a
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