Sony Interactive Entertainment may be best known for its marquee single-player-focused games like God of War, The Last of Us, Spider-Man, Uncharted, and Horizon these days, but the PlayStation company has big plans to expand its live-service online multiplayer offerings — and the recent acquisition of Destiny developer Bungie will be an important component in that strategy, Sony says.
“The strategic significance of this acquisition lies not only in obtaining the highly successful Destiny franchise, as well as major new IP that Bungie is currently developing,” Sony executive deputy president and CFO Hiroki Totoki said in an investor presentation (via Eurogamer) broadcast on Wednesday, “but also in incorporating into the Sony group the expertise and technologies that Bungie has developed in the live-game service space. We intend to utilize these strengths when developing game IP at PlayStation Studios as we expand into the live-game services area.
“Through close collaboration between Bungie and PlayStation Studios we aim to launch more than 10 live-service games by the fiscal year ending March 31, 2026.”
Totoki didn’t specify which titles or properties would be included in that 10-game, four-year span, but his comments align with how Sony Interactive Entertainment CEO Jim Ryan recently spoke of its acquisition of Bungie.
“The way people play games has changed a lot over the last few years,” Ryan said in an interview with GamesIndustry. “We have created some wonderful properties over the course of the last 25 years, with characters that people love and resonate the world over. Offering the opportunity to enjoy those experiences in a completely different way is something that we are very excited about. I can’t go into
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