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Certain Affinity says it’s working on ‘new and exciting’ things for Halo Infinite

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We all love the ‘reveal’ trope, right? The detective gathers all the suspects together and recounts what happened before declaring who the murderer is. The suspects sit there stewing in their anxiety, and while some will seem calm and collected, others exude the most hammed-up presentation of fear you’ve ever seen and, at that very moment, you know you’re onto a winner. Films and TV dramas pull these scenes off quite well, but it’s often far less climatic in games. You can’t help but think of L.A. Noire or Ace Attorney, where the suspects usually give themselves away with wide, fearful eyes roving all over the place and other over-the-top guilty tells.
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