While it had strong sales, Cyberpunk 2077 was a disappointment to many. The game had performance issues, and its graphics, audio design, and storytelling left much to be desired, especially in comparison to other high-budget RPGs. In the time since its release, CD Projekt Red has made it a more stable experience with patch 1.5 and beyond, but given a sequel to The Witcher 3: Wild Hunt is set to be the Polish developer's next project, there's no telling what the future holds for Cyberpunk.
The Cyberpunk universe is rife with characters and customizability, and Cyberpunk 2077 only explored a fragment of it. There are limitations to video games that tabletop RPGs don't have to abide by, as homebrew rules are often the preferred method of play. However, extracting the spirit of Cyberpunk 2020 and leaning into what the tabletop game does well could be an effective way to ensure that the Cyberpunk license redeems itself and restore's CD Projekt Red's otherwise stellar reputation.
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In any tabletop RPG, players are drawn to the idea that endless possibilities can occur. Cyberpunk 2020 is packed with locations and characters like Kei Arasaka, Morgan Blackhand, and Trace Santiago that are noticeably absent in Cyberpunk 2077, and for fans of the tabletop RPG this was a huge disappointment. Each character feels truly unique, so there are a wide range of options that can be taken advantage of without breaking player immersion. Like Dungeons & Dragons, Cyberpunk 2020 is a game that is successful not just because of its world building, but also the responsibility it gives to players.
Not only does the medium prove more fun and customizability can be had in this universe, it could even be a fantastic plot
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