I was shocked when Capcom Fighting Collection was shown during the Capcom Pro Tour back in February. My excitement for this compilation wasn’t even eclipsed by the announcement, a couple of seconds later, of Street Fighter 6 — the next entry in my most beloved series in the genre.
The thing is, having the opportunity of playing all the titles in the Darkstalker series while also being able to try Cyberbots or Red Earth (titles that were nowhere to be found in my country) for the first time in a single pack was a dream come true. And we have some extra challengers like the hilarious Super Gem Fighter Mini Mix, the extremely fun Super Puzzle Fighter 2 Turbo (Tetris, but actually exciting), and one of the 352 versions of Street Fighter 2? It surely was something to look forward to by those who grew up developing a taste in 2D fighting games from ‘the golden age’ and the visit to arcades.
Related: Street Fighter 6 Officially Announced At Capcom Pro Tour Finals
Thanks to a preview code sent by Capcom, I was able to try all these titles and the different bonuses available. The initial moments were kind of rough, but it didn’t have anything to do with the presentation or a problem with the controls. '90s Capcom games are pretty different compared to the more recent ones, so it took a bit of time to get used to that old speed, the AI’s difficulty, and the general flow of the battles.
After a few hours, however, I was having a blast while exploring the different versions of Demitri and Morrigan across the Darkstalker series, being blown away by the deep robotic mechanics of Cyberbots, and screaming internally at Akuma for being so unfair in Super Puzzle Fighter 2 Turbo.
All the versions of these titles are faithful recreations of
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