TheGamer is not at Tokyo Game Show this year, sadly, but Capcom was gracious enough to invite yours truly to the US office earlier this week to get hands-on with its slate of upcoming games. I got pretty much the full convention experience, except it only took two hours, I didn’t have to wait in any lines, and no one brought any pins to trade. Basically, I did a simulation of TGS, and now you’re reading an interpretation of what we both would have seen if we were in Tokyo right now. This is the exciting technological future Steve Jobs promised us. Let’s talk about some video games.
Monster Hunter Rise: Sunbreak is getting another big content update later this month that includes what else but three new monsters to hunt. At not-TGS, I got to jump into the arena with Flaming Espinas. He’s a real son of a bitch to fight, if I do say so myself. My group made four attempts to take him down, and while we got very close on the last try, we were unable to seal the deal. Before you start calling me the J word (journalist) keep in mind these demo loadouts are pretty lousy, and there was nary a Demondrug nor Armorskin to split between us. I was using the glaive with a full gunlance deco build, I never had a chance.
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But I digress. Flaming Espinas, as the name suggests, is a souped-up version of Espinas with even more fire abilities. The one you really have to watch out for is his AoE burst. It’s similar to Teostra’s, but instead of hunkering down to charge up, Flaming Espinas will rear back on his hind legs and make little scooting motions towards you. It’s very difficult to get away from this one-hit KO even when
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