Simply being able to play a video game is often taken for granted among gamers. For disabled players, there is a lot more to picking out and playing a video game. For the visually impaired, hearing impaired, and those recovering from strokes, just to name a few conditions, settling down with a video game can have extra steps. Extra consideration has to be made in terms of building an accessible PC and/or finding a console and controller that works best for them. Outside of hardware, choosing games based on their accessibility can be difficult: For example, the need for legible subtitles, clear waypoint markers, and/or settings to reduce visuals that are too busy.
For disabled gamers, the website, «Can I Play That?» (CIPT) reviews games through the lens of accessibility. This month, the website reviewed Horizon Forbidden West, giving it a 5.5 out of 10, with its pros listed as easy loot systems, remapping, assist features, and lit-up climbable ledges, while its cons listed as small subtitles, illegible text, and combat that requires precision. These accessibility reviews are just one of many amazing ways CIPT covers the experience of disabled players, as they also provide inclusivity workshops, news, commentary, and personal stories.
Fanmade PS5 Accessory is a Solution to the DualSense's Accessibility Problem
«Can I Play That» started out as a hobby site in 2018 for deaf accessibility in video games, but snowballed into a valuable outlet and news source for all sorts of disabled gamers. According to its «About» page, CIPT has been shared internally among gaming giants like PlayStation, Xbox, Square Enix, and Ubisoft. The outlet's pieces on accessibility, particularly for The Last Of Us 2, have been used as a news source for
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