While Call of Duty: Warzone fans are always reporting new bugs and calling out balancing issues, footstep audio in particular has been a consistent complaint from players. Fortunately, a fix is coming, though Call of Duty: Warzone fans will be waiting a long time to see it go into effect.
Call of Duty: Warzone’s footstep audio has been problematic since the game launched, with a few different issues tied to the sound. At times, it was far too quiet, with players not hearing where their enemies were – something guaranteed to result in their deaths. While this was eventually patched, another issue has proven to be just as prominent, as players are unable to nail down where their enemies are coming from. The directional footstep audio being so flawed has led to plenty of unfair deaths, as though players can hear that an enemy is coming, it is hard to identify where they are approaching from. As such, it is no surprise that players want it to be improved upon.
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After several months of player requested changes to directional footstep audio, it seems like Raven Software is finally set to deliver those fixes. In the same media briefing whereCall of Duty: Warzone 2 was confirmed, Raven detailed a number of fixes for the original Warzone. These include improvements for traversal, parachutes, and vehicles, along with buffs and nerfs. CharlieIntel listed out these issues on Twitter, and with a fan pointing out that directional footstep audio was not listed, CharlieIntel responded.
According to the Call of Duty-focused publication, directional footstep audio will indeed be refined, allowing players to hear exactly where their enemies are at. Unfortunately, this fix is
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