Hey Playstation fans! I’m Kevin Zuhn, creative director at Young Horses. If you haven’t heard, Bugsnax is getting a free update soon called the Isle of Bigsnax, and the release is tantalizingly close. Given that, I thought I’d take some time to dive into the delicious details of five new features coming to Bugsnax.
The titular Isle of Bigsnax is a whole new biome to play in, twice the size of any other. The Bugsnax there are equally oversized (but more on that later). You and your fellow grumpuses are shocked when this new land mass bursts out of the ocean just off the coast of Snaktooth Island. You’ll quickly gather up a party of volunteers including Chandlo, Floofty, Triffany, and Shelda, and raft your way over to investigate its mysteries.
With this area, we put a greater emphasis on environmental puzzles that put your tools to the test. You’ll come across vertical mazes that can only be navigated with your buggy ball, and they ramp up in complexity; some are even inhabited by mischievous snax. There are also mechanical ruins that can be opened with clever use of your trip shot and its ability to spread fires. Fun fact: A temple door opening from a lit fire may sound fantastical, but we took inspiration from the works of the real-life Archimedes.
As I said, the new island is host to a collection of absolutely massive Bugsnax. They’re so large that they can ignore your usual traps and tools. So how do you catch them? Well, there’s a helpful substance on the island called Shrink Spice. If you throw it at a Bigsnak, it will shrink down to a much more manageable size, giving you an opportunity to trap it. Unfortunately the spice is extremely volatile, and once you pick it up you have 30 seconds to use it before it
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