Out of the 6 factions in Brigandine: The Legend Of Runersia, the Mana Saleesia Theocracy may look at first glance, to be one of the easiest. An enormous empire provides you with plenty of resources, and a powerful array of Rune Knights causes beginner players to consider them an ideal first-choice playthrough. They are, however, a tricky nation to master; their large empire gives them multiple borders to defend.
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Selecting the wrong one can be disastrous, and a careful hand is needed to guide the Theocracy to its ascendance as the rightful ruler of Runersia. This guide will explain the fundamentals of playing as the Mana Saleesia Theocracy, their strengths and weaknesses, and some early game advice for how to get a good start to your campaign.
The Mana Saleesia Theocracy is a particular sect of the former Guimole Empire. Known as the Zai, and under the new leadership of Rudo Marco, the son of the former Holy Sovereign, the Mana Saleesia Theocracy is tasked with restoring the empire's former glory and uniting the Rune Faith under one banner.
Rudo's father, Romanov, died under mysterious circumstances (or not so mysterious as you learn in the opening cinematic) and Rudo, an arrogant but charismatic leader, takes swift control of Runersia's largest nation. His father was working to bring peace to the warring factions, but Rudo has no such ideas of weakness and leads from the front.
Armed with the Brigandine of Sanctity, Rudo is a devastating melee attacker and possesses perhaps the strongest single target nuke spell in the entire game with Untainted Path, as well as the most powerful basic attack in White Purge. This combination makes Rudo extremely
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