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Blue Isle Studios has launched its sci-fi shooter game Leap. And the unusual thing about it is that it already has a collection of user-generated mods from the Overwolf platform.
The team-based, aerial, first-person shooter is available now on the PC, Sony consoles and Xbox machines. To supercharge the launch, Blue Isle Studios partnered with all-in-one modding firm Overwolf to deliver a steady stream of user-generated content (UGC).
Those include map variants and unique game modes like “One Bullet, One Kill” at launch. In that mod, each player only gets one bullet. If they kill another player, they get that player’s bullet. If they miss, they’re out of luck. This kind of UGC will enable Leap to go down in history as perhaps the first game with so much UGC at launch, said Uri Marchand, CEO of Overwolf, in an interview with GamesBeat.
Overwolf teamed up with the studio early on and secretly revealed the necessary tools and assets for the modders to go to work early. And so Leap is arriving on consoles with an extensive selection of UGC, including private servers, diverse official maps and modes and a robust content roadmap.
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“With UGC, there is always the chicken and egg problem. Game developers tend to focus on a very high-quality game,” Marchand said. “And then when the game explodes and becomes massively popular, people start creating content around the game. But then the studio is too busy keeping the servers up and scaling the
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