Blizzard has revealed its plan for Diablo 4 post-launch, detailing its approach to seasons, battle passes and the shop.
In a post on Blizzard.com, the developer said Diablo 4 will get a new season each quarter, and each will add questlines, battle passes, new legendary items, class balance changes and other tweaks.
Season 1 begins in mid to late July (Diablo 4 launches early June). To access it you have to complete the campaign.
To work through the season's battle pass you need to complete chapters that are comprised of objectives. Completing all the objectives in a chapter gets you seasonal rewards, such as crafting materials and legendary aspects for your Codex of Power.
Each objective also gets you some Favor, the resource used to level up through the tiers of the battle pass. You get Favor from completing quests, killing monsters and taking part in events, among other things.
Each season adds a new battle pass with its own rewards. The battle pass has 27 free tiers and 63 premium tiers. You can earn cosmetics and Smoldering Ashes from the free tiers just by killing monsters. Smoldering Ashes are a resource spent on Season Blessings, which give you a bonus to earning XP, gold or Obols (another currency!), depending on the Blessing you spend your Ashes on. The bonuses from Season Blessings only last until that respective season ends.
While Season Blessings affect gameplay, it's worth noting they're available from the free tiers of the battle pass. You also have to meet certain character level requirements to claim Smoldering Ashes. «This ensures they are earned by achieving gameplay requirements and there is no advantage gained from purchasing tier skips,» Blizzard stressed.
The premium battle pass does not provide any
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