Blizzard has gently reminded Diablo Immortal players to actually play its RPG game while in multiplayer modes, rather than going AFK to nab some free rewards. Many members of the fantasy game’s community have reported regular instances of players being AFK (away from keyboard) and not actually playing in the likes of Diablo Immortal PvP Battlegrounds matches and the game’s Elder Rifts used to earn Diablo Immortal legendary gems.
In a post on the game’s official Twitter account, Blizzard says, “PSA: Don’t go AFK.” A welcome reminder, certainly – but, as players in the responses point out, the issue of inactive players in multiplayer events is something that the game’s developer could take direct action against, should it wish to.
As just one example, a quick browse of the Diablo Immortal subreddit shows plenty of posts stretching back to launch showing players frustrated about other users being AFK in their matches. While some players have employed methods such as ‘spooning’ (quite literally using a spoon to hold down your attack buttons and farm monsters while AFK) to achieve in-game tasks with minimal effort, others are simply joining Battlegrounds and not playing, just to get their daily rewards for participating.
In a more recent thread stating that a player had encountered multiple AFK players in multiple consecutive matches, all of whom were high-level players above the paragon server level, users discuss the inherent incentives to do such things. “It’s a game that disincentivises PvP with its whale-based system,” one player explains – Diablo Immortal ‘whales’ being players who have spent large amounts of real money to enhance their characters.
The user continues, saying that Diablo Immortal “creates blatant
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