Clad in a neon-fringed overcoat and samurai’s mempo mask, tearing through groups of robotic enemies, it might not be immediately obvious that the protagonist of the upcoming action side-scroller Blind Fate: Edo no Yami is completely blind. For developer Troglobytes Games, this is its title’s central feature — the challenge of navigating its sci-fi urban sprawl with just four of five senses.
Beyond that feature, Blind Fate also offers a host of enemies modeled after creatures from Japanese folklore, carefully recreated by the Barcelona-based Troglobytes. Game Rant sat down with studio lead Saverio Caporusso to talk about how Blind Fate’s mechanics and game world come together to create an innovative new experience for players.
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Obviously, a blind player character poses a lot of gameplay challenges. The primary one, Caporusso said, is traversing the environment.
“The main character is a cyber samurai, so his brain can receive all sorts of environmental data. You may be able to see a static image of the game environment around you, but that image is not updated.”
For example, the player might approach a chasm that, according to the most recent environmental data collected, has a bridge spanning the gap. However, the bridge may have collapsed, and without updated data, the player would be in for a nasty surprise. To address that, the player collects environmental data from Blind Fate’s robotic enemies. “Enemies have updated information about the environment, so by defeating enemies you collect data that will help you progress,” Caporusso said.
Of course, fighting the game’s enemies is another challenge for a protagonist that can’t actually see them. The player can keep track of foes using a
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