With fans eagerly anticipating the release of Black Myth: Wukong, the developers at Game Science have blessed them with an all-new look at the upcoming action game.
There are two new trailers to indulge in. One focuses on pure gameplay, with never-seen-before locales, enemies, and even new transformations. All visuals and gameplay are from a work-in-progress build, and this footage is a world premier from Nvidia.
The other is a cutscene trailer, showcasing the beautiful in-engine visuals and shedding light on more of its literature-inspired story. Here's a dive into the nitty-gritties of both.
The gameplay trailer yet again introduces the Transformation Mechanic, a rarely-implemented system in gaming as a whole. The all-familiar cicada is back, allowing the hero to pass unnoticed by enemies.
He soon runs into a mini-boss, a giant of-sorts who utilizes area-of-effect attacks in addition to melee rushes. Of course, players who deem the behemoth too daunting to take down can deploy a distraction and flee, like Wukong's clones that rush in to deal damage.
Shrines acting as save points also seem scattered around the sandbox environment, one of which was depicted. Wukong places an incense stick to activate it, which brings up a menu, presumably to save progress.
Yes, this is very much a Soulslike game, and the difficulty as well as skillful combat embody that.
The environment also seems to have resources that can be picked up, likely to craft items for healing and other gameplay-oriented uses. However, users must beware of what they interact with as some monsters may disguise themselves in the environment as herbs to attack unsuspecting victims.
Another new foe, a root-like monster, is seen popping out of the ground to attack Wukong,
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