Larian Studios may not be working on full-fledged Baldur’s Gate 3 DLC, but there are at least more evil endings on the way – and founder Swen Vincke says “they’re really evil.”
In an interview with IGN, Vincke teased additional campaign endings, saying that while players are “not going to see massive content changes,” the team is dedicated to delivering on the fan feedback they’ve received since launch. That includes some love for Baldur’s Gate 3’s more villainous players.
“So they're working on the evil endings right now,” he said. “I've seen some of them. They're really evil. So the evil players will be satisfied with that.”
Baldur's Gate 3 lets players be the kind of Dungeons & Dragons character they've always dreamed of – even if it means being a bad person. Evil acts range from comedically kicking squirrels and being mean to NPCs to creatively killing – and even torturing – some of the characters you can find throughout the story. Larian even included a Dark Urge background for those who enjoy adding a bit of spontaneous evil spice to some encounters. Evil endings in particular, however, are something fans have wanted to be fleshed out since launch. Now that we know they're on the way, evildoers can finally look forward to more satisfying narrative conclusions.
Support for evil endings should appease some of Baldur’s Gate 3’s more nefarious players, though Vincke says updates will be less substantial after previously promised features launch. He says Larian will eventually “scale down,” adding, “It's just going to be support on bugs, because we want the team to be working on new things.”
Baldur’s Gate 3 has continued to sweep award shows since its full launch arrived last year, but the victory laps can only continue for so long before Larian finally closes its D&D chapter. To help make the transition a bit easier to swallow for fans, the studio has another promising update on the horizon: cross-platform curated mods.
“So we are working with Wizards, Sony,
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