is making plenty of changes to the formula but one of the funniest is related to the iconic Leap of Faith. A staple of the franchise that dates back to the original, the Leap of Faith allows players to make a quick exit out of a bad situation by hurling themselves from a great height to land on something soft below. It's always been an improbable mechanic, one that looks fantastic but in practice would likely result in a severe injury, so it's nice to see playing around with the idea.
Posted to X (formerly Twitter) by Access the Animus, the brief clip shows protagonist Yasuke leaping from the roof of a building into a pile of hay but the execution is anything but graceful: He flails through the air, hits the hay hard, and ultimately tumbles away from his landing.
It's a fun subversion of the trope that not only plays with the audiences' expectations but also fits within the context of the world. It makes sense that Yasuke wouldn't perform the Leap of Faith swiftly when he's weighed down by a full set of armor.
The associate narrative director behind Assassin's Creed Shadows spoke with Screen Rant at Summer Game Fest about the game's story and setting.
finally provides fans with the opportunity to run around Feudal Japan, a setting that has been requested ever since the franchise broke into the mainstream. Players will take on the role of Yasuke, the aforementioned African samurai, and Naoe, a shinobi Assassin hailing from the Iga Province. Their narratives are intertwined as both characters play an integral role in the power struggle consuming the country, allowing players to engage with a stylized take on Japanese history.
Yasuke and Naoe represent different aspects of the franchise. The former plays closer to protagonists from recent games like and , preferring brutal combat with a range of visible weapons like katana, kanabo, and naginata. On the other side of the coin, Naoe focuses on stealth to achieve her goal, borrowing a gameplay style that's reminiscent
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