The Assassin's Creed franchise is a staple of open-world gaming, and its popularity has helped to make Ubisoft a formidable force in the gaming world. The first game in the series, released in 2007, introduces gamers to some of the gameplay that would eventually characterize Assassin's Creed. Movement is fast and fluid, allowing Altaïr to engage in dynamic combat before quickly switching to Parkour and stealth. Although the first game is set in the Middle East, subsequent titles have taken players worldwide, including to locations such as Egypt, Louisiana, and Italy, to name a few.
Despite Ubisoft's ability to consistently output bestselling games, many have claimed the studio has been creatively strained in recent years, and that Assassin's Creed suffers from franchise fatigue. Consequently, terms such as «Ubisoft towers» have become somewhat disparaging descriptions of overused gameplay elements, especially within open-world games. However, with Assassin's Creed Rift, Ubisoft has the potential to redeem itself, as it seems to be trying something new with the franchise. The rumored game is smaller in scope and is focused on stealth gameplay, which Ubisoft has proven it can execute effectively.
Assassin's Creed Has an Odd Relationship with Franchise Fatigue
Assassin's Creed is one of Ubisoft's most recognizable open-world franchises, but it is far from the only one. Watch Dogsis a series set in an urban open world where technology rules and hackers can game the system. The first title was released in 2014, and the latest mainline entry, Watch Dogs: Legions, hit stores in 2020. Another popular open-world franchise under Ubisoft's umbrella is Far Cry, a first-person shooter that takes players to different parts of the world
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