Roblox Corporation has announced the creation of a new category of experiences, which is what it calls the games people create on the platform, for people aged 17 and older. «17 to 24 year-olds are the fastest-growing group on Roblox, and in 2022, people over 17 made up 38% of our daily active users,» said Roblox in the announcement. «We’ve heard your feedback on wanting to be able to build experiences that feature more mature themes and storylines that appeal to older users».
Users wishing to create or take part in anything in this category will need to provide a selfie and a photo ID to Roblox. This means Roblox now has four categories of experience, starting at «All ages» («infrequent mild violence and/or light unrealistic blood» allowed), then Ages 9+ («mild violence, heavy unrealistic blood, and/or mild crude humor»), Ages 13+ («moderate violence, light realistic blood, moderate crude humor, and/or unplayable gambling content») and now the Ages 17+ band. These may contain «intense violence, heavy realistic blood, moderate crude humor, romantic themes, unplayable gambling content and/or the presence of alcohol».
You may notice a few things missing there and yep, Roblox is saying a firm no-no to certain mature content. «Strong language» is amazingly enough one of them, to which all I can say is good luck with that, though Roblox adds «we are exploring ways to enable it in the right context» in future. Enable it?
More understandable is a blanket ban on «sexual content or nudity», and «depictions of drugs and tobacco». It does seem a bit weird that Roblox is allowing alcohol but not tobacco, when both are legal drugs with the same age restriction of 21+ (in the USA, anyway), but I guess they just don't want Big Tobacco
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