Choose-your-own-adventures have been around since the 1970s, being popularized by the book series of the same name. With the rise of video games in the 1980s and 90s, it was only natural that one of the most interactive book forms was re-purposed for the most interactive media around, giving rise to titles like Dragon's Lair, whereby the player needs to make split-second decisions in order to progress the story, and ensure their character survives. Over time, this genre has evolved, and while it's mainly been incorporated into the RPG genre, there are a handful of modern games that hearken back to the old days of choose-your-own-adventures, like INTERIOR/NIGHT's upcoming As Dusk Falls.
Officially classified as an «interactive drama,» As Dusk Falls sees players control a range of characters, each with their own complex backstory and relationships. In gameplay that'll be familiar to any fans of Supermassive's catalog, players will need to make various decisions throughout As Dusk Falls, each of which determines a specific outcome, and could result in the characters' deaths. While As Dusk Falls' general gameplay is nothing overly original, its multiplayer system is, allowing up to eight players to join in on the split-second decision-making.
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As things currently stand, Supermassive Games is very much the king of the modern day interactive drama/choose-your-own-adventure genre. Beginning in 2015 with Until Dawn, Supermassive has continued to release some of the most compelling cinematic adventures out there, with the developer's latest outing, The Quarry, receiving widespread critical acclaim. While it wasn't in Until Dawn, multiplayer has
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