It must be nice being Capcom. At a time when most of the games industry is in a historic bout of brutal layoffs, studio closures, and other assorted cost-cutting measures that mysteriously seem to never touch the C-suite, the Resident Evil and Street Fighter maker is raising salaries and, now, posting its seventh consecutive year of record profits and 11th consecutive year of operating profit growth.
In a Capcom press release earlier today, the company announced that its net sales in the fiscal year ended March 31, 2024 totalled 152,410 million yen, or around $979 million (£784 million, a 21% year-on-year increase. The company's myriad other income breakdowns—operating and ordinary income and «net income attributable to owners of the parent»—also saw double-digit percent increases.
What's responsible for all the moolah headed Capcom's way? The company attributes its results to its «core Digital Contents business,» which is pretty much MBA-speak for games. The corporation sold more games in the last financial year than it's ever sold before: 45.89 million. In particular, Capcom calls out Street Fighter 6, «which leads [Capcom's] esports activities,» and the release of Dragon's Dogma 2 as heavy hitters in its overall results.
Both of which, I'm led to believe, are very good games, but Capcom's given its biggest earner short shrift here: The real champion of its 2023/2024 financial year catalogue was none other than Leon S Kennedy. In a presentation released alongside its announcement, Capcom put out a chart of the financial year's top videogame sellers. Resident Evil 4 pipped Street Fighter 6 to the post with around 3.4 million sales in the financial year (making 7 million sales over its lifetime so far). SF6 fell just short of that, with 3.3 million sales.
Also, Monster Hunter: World continues chugging along as the world's 10th-or-so largest religion: It took up third place in the financial year with 2.8 million copies sold, making 25 million sales across its
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