All graphics cards get new drivers on a pretty regular basis these days, and that's especially true of Intel and its Arc series. The chip giant has just released a new set, with performance improvements for a variety of games, one of which being Dragon's Dogma 2. So I tested them out and guess what?
I'd already tested how well an Arc A770 graphics card handles Dragon's Dogma 2 for our performance analysis of the game, but those results were all collated using maximum quality settings, Interlaced rendering mode, and the previous 101.5333 drivers. The new 5379 set promises up to 36% more performance at 1080p and 31% more at 1440p, using High settings and the Progressive rendering mode.
As I'm still in the midst of collecting more DD2 performance data, it made sense to dive back in and check out Intel's claims. To be honest, I wasn't expecting much but any extra fps is a good thing in my book, as long as it doesn't mess up the game or graphics. So I stuffed the A770 into a Ryzen 5 5600X gaming PC, with 16GB of DDR-3200 RAM. It's not a super high-end machine but it's still perfectly decent at handling today's games.
The one area of the game I didn't bother checking the new drivers with is the main city area, as this is entirely CPU-limited with an A770. So I just concentrated on testing the open world, a little outside of the main city, where there's lots of rolling hills, trees, and grass. The quality settings were clicked over to the High preset and the Progressive rendering mode enabled.
And without further adieu, here are the results, taken at 1080p, 1440p, and just for giggles, 4K.
Oh. Well that's disappointing. The newer drivers did make the game feel a tad smoother at 1080p, with no hint of any stuttering that the previous set exhibited at times. So how can Intel get away with claiming such a large improvement? Well the devil is in the details and the release notes point out that the testing was done on a Core i9 14900K system.
Unfortunately, I don't have one and
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